The new game installment in the Six Ages series is a standalone narrative-strategy title combining interactive fiction with turn-based tribal management. The world is ending, and how well your small clan survives the encroaching Age of Chaos depends on how you deal with the remaining gods, spirits, and rival tribes.
Six Ages 2: Lights Going Out is developed by A Sharp — the Tacoma, Washington studio led by designer David Dunham (creator of the cult classic King of Dragon Pass) alongside co-designer Robin Laws — and published by Kitfox Games. It is the sequel to Six Ages: Ride Like the Wind, set in Greg Stafford’s fantasy world of Glorantha, and released simultaneously on Steam (Windows, macOS) and iOS on August 21, 2023.
Quick Facts
| Title | Six Ages 2: Lights Going Out (2023) |
| Genre | Narrative strategy / interactive fiction |
| Developer | A Sharp |
| Publisher | Kitfox Games |
| Composer | Neha Patel |
| Platform | Windows, macOS (Steam), iOS |
| Release Date | August 21, 2023 |
| Where to Buy (2026) | Steam and the App Store |
Six Ages 2: Lights Going Out Soundtrack
Six Ages 2: Lights Going Out has elements of interactive storytelling and role-playing where players attempt to lead their barbarian tribe through apocalyptic events. It is the next chapter after Six Ages: Ride Like the Wind, and while a handful of musical themes carry over conceptually, the vast majority of the score is new music written specifically for this darker, later era of the setting.
System Requirements for Six Ages 2: Lights Going Out
- OS: Windows 10+
- Processor: Core 2 Duo E8400 or equivalent
- Memory: 2 GB RAM
- Graphics: FireGL T2-128 or equivalent, 1024×768 or larger resolution
- Storage: 2 GB available space
Composer of Six Ages 2: Lights Going Out
The score for Six Ages 2: Lights Going Out was composed by Neha Patel, a Montreal-based composer, arranger, and pianist with formal classical training. She wrote thirty-two new tracks for the game, each built around a theme or in-game situation — from “Decay” (the slow deterioration of the world) to “ChaosHorror” and “Triumphant.” Patel was brought onto the project by designer David Dunham after the two connected over a shared interest in game soundtracks; her other game-audio credits include sound design for the narrative cooking game Venba and for Eternights.
Patel took over scoring duties from Stan LePard, who composed the music for the first game in the series, Six Ages: Ride Like the Wind. LePard’s earlier cues are sold separately and are not part of this soundtrack, though a few may still surface in-game.
Original Soundtrack of Six Ages 2: Lights Going Out
Here is the cue list from the official soundtrack, each named for the in-game situation it accompanies:
- Breakdown 1:04
- CallToArms 0:40
- ChaosHorror 0:44
- ChaosMenace 0:45
- DarkSeason 1:08
- DeadGod 1:00
- DeadWorld 0:58
- Decay 1:02
- EarthSeason 0:57
- ExternalPolitics 0:34
- FireSeason 1:02
- Helpful 0:43
- HelpUsPlease 0:41
- Heroic 0:42
- HowUnusual 0:45
- InternalPolitics 0:32
- Kingship 0:28
- Lestrade
- Opportunity 0:48
- OrElse 0:42
- Request 0:56
- SeaSeason 1:15
- StormSeason 0:54
- Strife 0:42
- Supernatural 0:42
- ThatsImpossible 0:45
- ThisIsAnnoying 0:45
- Tragedy 0:44
- Triumphant 0:19
- UndeadMenace 0:41
- WeGoRaiding 0:40
- Wonder 0:39
(External Link: Six Ages 2: Lights Going Out Soundtrack on Steam)
Frequently Asked Questions
Who composed the music for Six Ages 2: Lights Going Out?
Montreal-based composer Neha Patel wrote all thirty-two original tracks for the game, taking over scoring duties from Stan LePard, who composed the first Six Ages game.
Is this the same composer as the first Six Ages game?
No. Six Ages: Ride Like the Wind was scored by Stan LePard. For the sequel, Lights Going Out, developer A Sharp brought on Neha Patel to write an entirely new set of themes.
Who developed and published Six Ages 2: Lights Going Out?
It was developed by A Sharp, the Tacoma-based studio behind King of Dragon Pass and the Six Ages series, and published by Kitfox Games.
Do I need to play the first Six Ages game before this one?
No. Lights Going Out is designed as a standalone storybook-strategy game, though returning players will recognize some carried-over themes and mechanics from Ride Like the Wind.
What platforms is Six Ages 2: Lights Going Out available on?
The game launched on Steam for Windows and macOS, and on iOS, simultaneously on August 21, 2023.
Is the soundtrack available to buy separately?
Yes. Neha Patel’s score is sold as a standalone soundtrack DLC on Steam.
Related reading: Video Game Soundtrack hub, Movie Soundtrack hub, and TV Soundtrack hub.