The new game installment of the Six Ages series is a standalone survival storybook combining interactive fiction and turn-based strategy. Just imagine that the world is ending, and only your little clan’s experience depends on how you relate to the remaining gods and their characters.
Six Ages 2: Lights Going Out soundtrack
Six Ages 2: Lights Going Out, the video game developed by A Sharp and published by Kitfox Games. It has elements of technique and role-playing games where players attempt to lead their barbarian tribe through apocalyptic events. It is the next episode of Six Ages: Ride Like the Wind, based on the fantasy world
System Requirement for Six Ages 2: Lights Going
- OS: Windows 10+
- Memory: 2 GB RAM
- Graphics: 1024×768 or larger resolution
- DirectX: Version 9.0
- Storage: 2 GB available space
Composer of Six Ages 2: Lights Going Out
Stanley James Leppard was born on August 10, 1956, and died on February 11, 2021. He composed many songs including access music from the Halo series, Destiny, Age of Empires series, Mountain Mountain Munizard X, Wilkes XP, and many other videos that make Games and interactive media.
Original Soundtrack of Six Ages 2: Lights Going Out
- Breakdown 1:04
- CallToArms 0:40
- ChaosHorror 0:44
- ChaosMenace 0:45
- DarkSeason 1:08
- DeadGod 1:00
- DeadWorld0:58
- Decay 1:02
- EarthSeason 0:57
- ExternalPolitics 0:34
- FireSeason1:02
- Helpful 0:43
- HelpUsPleaseb 0:41
- Heroic 0:42
- HowUnusual 0:45
- InternalPolitics0:32
- Kingship 0:28
- Lestrade
- Opportunity 0:48
- OrElse 0:42
- Request 0:56
- SeaSeason 1:15
- StormSeason0:54
- Strife 0:42
- Supernatural 0:42
- ThatsImpossible 0:45
- ThisIsAnnoying 0:45
- Tragedy 0:44
- Triumphant 0:19
- UndeadMenace 0:41
- WeGoRaiding 0:40
- Wonder 0:39